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Amiga Magazin: Amiga-CD 1997 September & October
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Amiga-CD 1997 #9-10.iso
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wildfire
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wildfirefpu
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pow_cubefade2halve.process
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Text File
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1997-07-21
|
9KB
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632 lines
;This file was generated by Wildfire V3.35
;Owner: Andreas Küssner (#18313315)
;Date: Sunday, 22-Jun-97, 13:23:49
;Settings
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Dither=2
pcsScreenMode=167936
pcsFrame=33
pcsMaxFrame=120
pcsWidth=176
pcsDepth=4
pcsPreview=2
pcFolding=1
pcSmoothing=1
pcScale=0.500000
pcBGRed=0
pcBGGreen=0
pcBGBlue=0
pcDefSaver=ILBM
pcsInput=wf:Trash/face1
pcsOutput=Ram Disk:WaterWrap
ppState=2
ppRGB=256
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;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=0. To view the script press `F` (toggle Folding)
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=1. Load the two images into temp-buffers 1 and 2
;LoadImage
type=13
hidden=1
from=1
to=1
step=1
output=1
sequence=wf:Trash/face1
shift=0
repeat=1
;LoadImage
type=13
hidden=1
from=1
to=1
step=1
output=2
sequence=wf:Trash/face2
shift=0
repeat=1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=2. Compose buffer 1 and 2 into buffer 3
;Compose
type=3
hidden=1
from=1
to=9999
step=1
centreX=0
centreY=0
left=0
top=0
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eBlue1=-1
eRed2=-1
eGreen2=-1
eBlue2=-1
;Comment
type=32
hidden=1
from=1
to=9999
step=1
string=3. Map Temp3 on cube, output Temp3D1
;Cube
type=42
hidden=1
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to=9999
step=1
input=3
output=9
tRender=0
size=144
eSize=-1
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alpha5=50
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eAlpha6=-1
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eHardness=-1
eAmbient=-1
ePhong=-1
eQuant3D=-1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=4. Twist Temp3D1, output Temp3D1
;Twist
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input=9
output=9
tRender=1
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phong=60.000000
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eAmbient=-1
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eQuant3D=-1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=5. Balance Temp3 with negative Gamma
;Balancing
type=5
hidden=1
from=1
to=9999
step=1
input=3
output=3
red=0
green=0
blue=20
bright=-50
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gamma=-60
eRed=-1
eGreen=-1
eBlue=-1
eBright=-1
eContrast=-1
eGamma=-1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=6. Waterwave on Temp3, Output Temp3D2
;Water
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hidden=1
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step=1
input=3
output=10
tRender=0
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hardness=0.900000
ambient=0.100000
phong=60.000000
faces=2
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eCamX=-1
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eIntensity=-1
eHardness=-1
eAmbient=-1
ePhong=-1
eQuant3D=-1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=7. Move the Cube, In: Temp3D1 Out: Temp3D1
;Transform3D
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input=9
output=9
tRender=0
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intensity=1.100000
hardness=0.950000
ambient=0.120000
phong=60.000000
faces=1
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eCamX=-1
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eIntensity=-1
eHardness=-1
eAmbient=-1
ePhong=-1
eQuant3D=-1
;Comment
type=32
hidden=0
from=1
to=9999
step=1
string=8. Compose Temp3D1 and Temp3D2 into Stream
;Join3D
type=63
hidden=1
from=1
to=9999
step=1
input1=9
input2=10
output=0
centre=1
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centreX=160
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;Comment
type=32
hidden=0
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step=1
string=9. Variables used: Mix, TwirlAmount, alpha, beta, Frame, TransZ
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